Portfolio

Gameplay Programmer & Game Designer

I've been passionate about game development since 2017.

In my work, I focus on creating engaging gameplay experiences with smooth performance and responsive controls. I enjoy tackling complex technical challenges and continuously learning new technologies to enhance my skills.

Please take a look at some of the projects I've worked on. If you'd like to discuss opportunities or have any questions, feel free to get in touch.

Other Projects

At FiveBits, I often led projects and assisted in others. Here are some of them:

Seat as

Seat as

Seats

Seats

Donuts Merge

Donuts Merge

Bottle Challenge

Bottle Challenge

Dodgeball 2

Dodgeball 2

Unicorn

Unicorn

Unicorn DIY

Unicorn DIY

Merge Legs

Merge Legs

Merge Legs 2

Merge Legs 2

Dodgeball

Dodgeball

Planet Digger

Planet Digger

Key Skills

  • Unity3D Game Development
  • C# Programming
  • C++ Programming
  • Game Design
  • UI/UX Implementation
  • Performance Optimization
  • Cross-platform Development

Miscellaneous

  • Cool stuff I made in Pico-8 as an experiment Pico-8 Experiment
  • Chronok

    A simple Rust CLI application for time tracking, helping those with time blindness keep track of time during any period. Made to learn Rust, a language I greatly enjoy.

    Chronok Application

Interested in collaborating or have questions? Contact me.

Learn more About Me.